What Your Child will Learn
Coding
Students learn Python language, one of the most versatile languages in a fun way: Creating Games. Python uses English phrases which makes it easier for kids to learn.
Artificial intelligence
Another application which teaches students is Artificial Intelligence using Python Language. Students use face recognition and voice commands in advanced coding course
Math Skills
Learning math can be really fun when creating games. Topics such as coordinate systems, mathematical operations and matrices are examples of what kids can learn when coding games.
Preparing for the future
Computer Science is one of the most in-demand programs offered in most universities. Students who show interest in coding are very likely to pursue further education in related field.
What Your Child will Learn
Coding
Students learn Python language, one of the most versatile languages in a fun way: Creating Games. Python uses English phrases which makes it easier for kids to learn.
Artificial intelligence
Another application which teaches students is Artificial Intelligence using Python Language. Students use face recognition and voice commands in advanced coding course
Math Skills
Learning math can be really fun when creating games. Topics such as coordinate systems, mathematical operations and matrices are examples of what kids can learn when coding games.
Preparing for the future
Computer Science is one of the most in-demand programs offered in most universities. Students who show interest in coding are very likely to pursue further education in related field.
Request your free trial
Why Exceed ?
Trained Instructors
Our instructor undergo a thorough training to ensure children receive an exceptional learning experience
Hands-on STEM Projects
At Exceed, we believe that fun is an integral part of the learning journey. Our students have access to a range of hands-on learning opportunities
Small Student Ratio
To ensure exceptional student experience, we maintain 6:1 student to instructor ratio
Here’s how it works
Register for a free class trial
Offered every week at all locations in GTA. This one-hour hands-on class gives your child a glimpse of Coding Curriculum.
Get a schedule for the upcoming term
We offer classes on various days and times to help you choose the schedule that works best for you. This is often the most challenging step! juggling all kids activities.
Enroll in Coding Curriculum
Once you have selected a preferred day and time for the program, you are all set. You just need to wait until it begins, but don't worry, once you start you don't have to stop
Courses
PY-01: INTRODUCTION TO PYTHON GAME PROGRAMMING
Designed to introduce students to coding in Python through a fun application - Game Programming. Students learn programming fundamentals using an object-oriented language. Concepts such as variables, if statements, while loops, mouse input, and basic shapes are taught in the first course. Students complete the course by creating a simple game with Python.
PY-02: GAME PROGRAMMING FUNDAMENTALS I
Students are introduced to more advanced concepts including Functions, Lists and Keyboard input. The Material covered in this course could be extended to any object-oriented programming language and serve to advance our game development skills. Students will complete the course by creating a new game applying the learned fundamentals
PY-03: GAME PROGRAMMING FUNDAMENTALS II
Our third game programming course focuses on one of the most important concepts of object oriented programming classes. Classes play a big role in game programming by simplifying code and have extensive uses in non game programming applications. Students will create several games throughout this course to better understand and practise this concept.
PY-04: GAME PROGRAMMING APPLICATION
The final Game Programming course has an open project to provide students with the opportunity to apply the learned concepts for programming a game on their own. Students receive a project outline with game requirements and options to make the game more interesting. At the end of this series of courses, students would have built a solid understanding in programming and coding in Python.
PY-05: IMAGE PROCESSING
We start the first of the Artificial Intelligence courses with Image Processing . In this first course, students will learn how to manipulate an image in preparation for object detection using various AI tools . students will practise image manipulation including resizing , rotation, scaling and applying filters to images to highlight art of interest for image recognition.
PY-06: AI OBJECT DETECTION
Through writing programs to detect colours and recognize traffic signs, students learn how to create their own AI applications. In this course, students will use APIs to create simple object and colour detection programs. Programming skills learned in these two image recognition courses will prove useful in developing AI apps in future courses.
PY-07: AI SPEECH RECOGNITION
Speech recognition and text to speech (TTS) are two of the main applications of AI in most smart devices . Students will learn how to create programs to listen to a user and understand words and sentences. They will also learn how to convert written text by users into audio sentences. Combining image and speech recognition, We are ready to proceed to building AI applications!
PY-08: INTRODUCTION TO RASPBERRY PI
Students will be introduced to the Raspberry Pi and program & build applications using Python. Raspberry PI is a complete computer that costs less than $100 and could execute Python code. It can be equipped with a camera, microphone and speakers and has built-in Wi-Fi. All this capability inside a device that fits in your pocket.
PY-09: RASPBERRY PI CAPSTONE PROJECT I
The final two courses in the Python curriculum integrate Python with Raspberry PI to create an AI device . The class will be given a choice of high tech applications similar to Siri, Google Assistance, Alexa, security camera system with motion detection , etc Students will work with the instructor and utilise online resources to create and execute a project of their choice.
PY-10: RASPBERRY PI CAPSTONE PROJECT II
Students continue working to complete their Capstone Projects which will be submitted at the end of this course for graduation At this point students are fully capable of creating simple to medium complexity AI devices using Python and Raspberry Pi. During graduation, students will receive their diploma in Python & Artificial Intelligence!
DISCOVERY 4: ROBO-GAMES
Students continue to build their programming skills, this time transitioning away from IPADs and starting to use computers.An advanced Lego robotics platform allows students to start learning robotics at a higher level. Various Olympic-style challenges are designed to teach students how to use more complex sensors which assist detecting different conditions when competing in our Robo-Games.
DISCOVERY 5: SUMOBOT CHALLENGE
A fun application course designed for students to practice and apply their knowledge from previous courses.Sumo robots containing various motors and sensors are programmed to push the opposing robots out of the sumo ring.Colour sensors will keep an eye on the ring’s boundaries while ultrasonic sensors keep an eye on the opposing robot. All students will have a blast throughout this course but only one Sumobot will be left standing,
DISCOVERY 6: ROBO-RESTAURANT
I’ll have a kale salad with Parmesan and a ginger ale please...The final course in the Advanced Programming Skills series involves a futuristic application a– robots waiting tables in the Robo-Restaurant. Students will work independently to program their bots to bring various dishes from the kitchen to their customers, utilizing various sensors to make decisions based on their customer’s order. A fun challenge designed to promote critical thinking through programming the restaurant of the future.
DISCOVERY 7: COMPUTER DESIGN & 3D PRINTING
To first course in the Mechanics series relates to the design of 3D printed mechanical parts. Students learn various design tools using Autodesk Fusion 360 to create their own designs. Starting with sketching, students complete various design projects to practice using design tools and features. Through select projects, students will practice using fundamental tools in mechanical design.Design projects are assigned for students to independently apply their design skills and create functional mechanical components that could be 3D printed.
DISCOVERY 9: CODING BLITZ
The final course of Discovery Robotics revisits programming in preparation for the next Robotics program (ages 9-11). Students will use a text-based drag and drop coding interface to program Virtual robots to complete various fun-filled challenges. Students will practice using different types of loops and conditional statements to complete daily challenges using a variety of robot sensors.
DISCOVERY 6: ROBO-RESTAURANT
I’ll have a kale salad with Parmesan and a ginger ale please...The final course in the Advanced Programming Skills series involves a futuristic application a– robots waiting tables in the Robo-Restaurant. Students will work independently to program their bots to bring various dishes from the kitchen to their customers, utilizing various sensors to make decisions based on their customer’s order. A fun challenge designed to promote critical thinking through programming the restaurant of the future.
PRG-01: LOGIC BUILDER
The first robotics course in the Exceed Robotics curriculum focuses on building programming logic using robots.Sequential programming and conditional statements are introduced to program a robot to perform specific tasks, utilizing various sensors to make decisions.STEM topics are integrated into each lesson by presenting the science behind a specific sensor or applying math for motor drive and control
PRG-02: PROGRAMMING CHALLENGE
To fully absorb the programming fundamentals taught in the first course, this project course provides the opportunity for students to apply recent coding concepts. Modular programming of a multi-motor, multi-sensor robot is used to perform a project based on real-world applications This course is designed to promote independence, build confidence and develop communication and problem-solving skills. Friendly robotics tournament participate in robotics tournament after spending programming
PRG-03: PROGRAMMING PROJECT
An exciting course in modular programming using a complex robot to perform a Virtual World challenge. Students work on this programming challenge for the duration of the course and display their programs to the class on the last day Game objectives and milestones are presented at the start of the course and students continue working in programming, testing and refining their programs Students start learning about time management, strategy, and start gaining independence and experience in problem-solving
COD-04: C-LANGUAGE FUNDAMENTALS
After developing the logic of programming robots using modular programming, text-based programming with Clanguage is introduced. C-language is the most powerful and useful programming language which is used commonly used in industry.The course begins teaching variables, datatypes, loops and conditional statements used to program robots. This course moves beyond graphical programming towards languagebased coding which offers greater control for robot design and development.A new robot platform is introduced to have students comfortable with transferring their knowledge to multiple types of robots.
COD-05: AUTONOMOUS STRUCTURE
This course focuses on programming structure for autonomous robot control. Learning about the structure for autonomous control is a critical step for students to start programming any robot to use any sensor to make decisions on its own. It has real world applications in self-driving cars, factory robots, etc.Various sensors including ultrasonic, touch, colour and gyro are introduced and utilized to complete advanced programming challenges.
COD-06: SMART CITIES CHALLENGE
This advanced programming competition course is based on Exceed’s Smart Cities competition designed for Ryerson engineering students in 2019 Students program their robots equipped with multiple sensors and motors to autonomously navigate through a virtual city. They will write code for line following, flag detecting, gyro turning and crash avoidance to complete the urban challenge in the least amount of time
MEC-07: COMPUTER DESIGN FUNDAMENTALS
"To first course in the Mechanics series relates to the design of 3D-printed mechanical parts. Students learn various design tools using Autodesk Fusion 360 to create their own designs. Starting with sketching, studen ts complete various design projects to practice using design tools and features. Through select projects, students will practice using fundamental tools in mechanical design. Design projects are assigned for students to independently apply their design skills and create functional mechanical components that could be 3D printed."
MEC-08: MACHINE DESIGN AND SIMULATION
Building robots cannot be complete without learning how parts we design should fit together. This machine design course teaches students about the fundamentals of machine design including fits and clearances, structure design, levers, gears, and more. Students will design each component of the machine and will assemble them together in the design software. By learning about joints and constraints, students will create a virtual simulation of their creations. In industry, design simulation is an essential tool used by engineers to predict functionality and performance before building a single prototype.
MEC-09: ELECTRONIC CIRCUITS
The last course in this Mechatronics series is all about electronic circuits. After learning the fundamentals, students work on lab assignments by building and testing their own electronic circuits. Students will learn about principles of electricity and Ohm’s law relating to voltage, current and resistance. Using multimeters to measure voltage/current, students take measurements to better understand the effects of the different electronic components. Electronic components including resistors, switches, motors and transistors will be covered in preparation for the next Microcontroller Programming series.
ARD-10: INTRODUCTION TO MICROCONTROLLERS
The Arduino microcontroller is a widely used programmable development board that makers and hobbyists use to build robots amongst many other devices Students will learn about digital and analog devices and introduced to Arduino-controlled circuits Learning C-language programming in previous Programming & Robotics courses (COD-04,-05,-06) well prepared students for microcontroller programming which uses functions from the C-language
ARD-11: ADVANCED MICROCONTROLLERS I
The second microcontrollers course moves onto wiring and programming circuits using advanced output devices and complex sensors Students will practice wiring and programming circuits using various electronic devices throughout this course. The aim is to have students feel comfortable with coding microcontrollers to make decisions or vary output using any type of sensor input
ARD-12: ADVANCED MICROCONTROLLERS II
Building on our knowledge in creating circuits using analog sensors, this course teaches programming to drive and control various types of motors (DC, servo, stepper) allowing students to create and program complex microcontroller circuits. Combined with the previous Mechanical Design courses, learning how to build and program such advanced microcontroller circuits is the final step towards creating custom robots!
ARD-13: SMART HOME AUTOMATION
The culmination course for electronics and microcontroller programming, students are given a smart home outfitted with a collection of electronics, sensors and motors This course will challenge students to apply their skills in the previous three microcontrollers courses towards developing and programming smart home systems A temperature sensor to activate the air conditioning fan, a motion sensor to turn on the garage light, a light sensor to close the blinds when it gets dark…our homes are becoming smarter thanks to our students!
CAP-14: CAPSTONE COMPETITON I
Students put their talents in programming, mechanical design and electronic circuits on full display by creating their own competition robot from scratch. This means computer designing, 3D printing, wiring electric circuits, assembling and programming to create a competition robot Students will have the opportunity to use their creativity longside their technical skills to win over the judges. This first course focuses on designing, 3D printing and assembling the mechanical parts and wiring electronic circuits prior to moving onto programming
CAP-15: CAPSTONE COMPETITION II
The final capstone course has students focus on programming their robotic creation and submitting a YouTube video to enter the Capstone Competition against all Exceed graduating students Competition entries will be evaluated on key technical skills as well as a public vote to add an element of marketing Graduation day is held on the last day of class where students provide a private screening of their robots and YouTube videos to parents and instructors and celebrate their achievements!
COD-04: C-LANGUAGE FUNDAMENTALS
After developing the logic of programming robots using modular programming, text-based programming with Clanguage is introduced. C-language is the most powerful and useful programming language which is used commonly used in industry.The course begins teaching variables, datatypes, loops and conditional statements used to program robots. This course moves beyond graphical programming towards languagebased coding which offers greater control for robot design and development.A new robot platform is introduced to have students comfortable with transferring their knowledge to multiple types of robots.
COD-05: AUTONOMOUS STRUCTURE
This course focuses on programming structure for autonomous robot control. Learning about the structure for autonomous control is a critical step for students to start programming any robot to use any sensor to make decisions on its own. It has real world applications in self-driving cars, factory robots, etc.Various sensors including ultrasonic, touch, colour and gyro are introduced and utilized to complete advanced programming challenges.
COD-06: SMART CITIES CHALLENGE
This advanced programming competition course is based on Exceed’s Smart Cities competition designed for Ryerson engineering students in 2019 Students program their robots equipped with multiple sensors and motors to autonomously navigate through a virtual city. They will write code for line following, flag detecting, gyro turning and crash avoidance to complete the urban challenge in the least amount of time
COD-06: SMART CITIES CHALLENGE
This advanced programming competition course is based on Exceed’s Smart Cities competition designed for Ryerson engineering students in 2019 Students program their robots equipped with multiple sensors and motors to autonomously navigate through a virtual city.They will write code for line following, flag detecting, gyro turning and crash avoidance to complete the urban challenge in the least amount of time
MEC-07: COMPUTER DESIGN FUNDAMENTALS
"To first course in the Mechanics series relates to the design of 3D-printed mechanical parts. Students learn various design tools using Autodesk Fusion 360 to create their own designs. Starting with sketching, studen ts complete various design projects to practice using design tools and features. Through select projects, students will practice using fundamental tools in mechanical design. Design projects are assigned for students to independently apply their design skills and create functional mechanical components that could be 3D printed."
MEC-08: MACHINE DESIGN AND SIMULATION
Building robots cannot be complete without learning how parts we design should fit together. This machine design course teaches students about the fundamentals of machine design including fits and clearances, structure design, levers, gears, and more. Students will design each component of the machine and will assemble them together in the design software. By learning about joints and constraints, students will create a virtual simulation of their creations. In industry, design simulation is an essential tool used by engineers to predict functionality and performance before building a single prototype.
MEC-09: ELECTRONIC CIRCUITS
The last course in this Mechatronics series is all about electronic circuits. After learning the fundamentals, students work on lab assignments by building and testing their own electronic circuits. Students will learn about principles of electricity and Ohm’s law relating to voltage, current and resistance. Using multimeters to measure voltage/current, students take measurements to better understand the effects of the different electronic components. Electronic components including resistors, switches, motors and transistors will be covered in preparation for the next Microcontroller Programming series.
ARD-10: INTRODUCTION TO MICROCONTROLLERS
The Arduino microcontroller is a widely used programmable development board that makers and hobbyists use to build robots amongst many other devices Students will learn about digital and analog devices and introduced to Arduino-controlled circuits Learning C-language programming in previous Programming & Robotics courses (COD-04,-05,-06) well prepared students for microcontroller programming which uses functions from the C-language
ARD-11: ADVANCED MICROCONTROLLERS I
The second microcontrollers course moves onto wiring and programming circuits using advanced output devices and complex sensors Students will practice wiring and programming circuits using various electronic devices throughout this course. The aim is to have students feel comfortable with coding microcontrollers to make decisions or vary output using any type of sensor input
ARD-12: ADVANCED MICROCONTROLLERS II
Building on our knowledge in creating circuits using analog sensors, this course teaches programming to drive and control various types of motors (DC, servo, stepper) allowing students to create and program complex microcontroller circuits. Combined with the previous Mechanical Design courses, learning how to build and program such advanced microcontroller circuits is the final step towards creating custom robots!
ARD-13: SMART HOME AUTOMATION
The culmination course for electronics and microcontroller programming, students are given a smart home outfitted with a collection of electronics, sensors and motors This course will challenge students to apply their skills in the previous three microcontrollers courses towards developing and programming smart home systems A temperature sensor to activate the air conditioning fan, a motion sensor to turn on the garage light, a light sensor to close the blinds when it gets dark…our homes are becoming smarter thanks to our students!
CAP-14: CAPSTONE COMPETITON I
Students put their talents in programming, mechanical design and electronic circuits on full display by creating their own competition robot from scratch. This means computer designing, 3D printing, wiring electric circuits, assembling and programming to create a competition robot Students will have the opportunity to use their creativity longside their technical skills to win over the judges. This first course focuses on designing, 3D printing and assembling the mechanical parts and wiring electronic circuits prior to moving onto programming
CAP-15: CAPSTONE COMPETITION II
The final capstone course has students focus on programming their robotic creation and submitting a YouTube video to enter the Capstone Competition against all Exceed graduating students Competition entries will be evaluated on key technical skills as well as a public vote to add an element of marketing Graduation day is held on the last day of class where students provide a private screening of their robots and YouTube videos to parents and instructors and celebrate their achievements!
Partners
HAVE QUESTIONS ?
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What happens at the end of the program?
The goal of the program is to familiarize students with various STEM subjects and spark an interest. Most students complete the curriculum they choose. After completion, students have the option to join a Workshop system where they will be given projects. A project supervisor will guide them through creating project milestones, timelines, part ordering, design, coding and build. Workshop can run anywhere between 2-4 months. Students can also choose a different curriculum depending on their interest.
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I am not sure which program is good for my child.
We generally recommend Robotics for students who are not sure which one they like.
Robotics curriculum teaches students coding, electronics, design, 3d printing and microcontrollers. It is great because students will test various skills and find which one they enjoy more. Through Robotics curriculum, they will learn C language which is heavily used in Electronics and Robotics. -
Is 1 hour per week enough?
Yes, curriculums are made long-term and recipe for long term learning is persistence. Learning programming needs time to digest. For this reason, some terms do have homework in which students need to install various software to practice. There is no product necessary to purchase as all homework software include simulations.
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When do the classes start?
Since courses are 8 weeks in duration, new students have a window to join every 2 months. We offer during evenings and/or weekends. Every 2 months we publish a schedule for new students only which can be accessed by going to the site, clicking on In-Centre or virtual programs from the top menu, selecting the desires program, and selecting the “Class Schedule” button. Each centre produces its own class schedules.
Free trial class schedules are also on the website:
https://exceedrobotics.com/programs/
After free trial class, parents do receive class schedules for the upcoming term via email. -
What are the holidays?
We operate year-around and for the most part follow TDSB calendar. Major holidays are:
1.Christmas/New year period
2.March Camp week
3.Labour Day -
Do we need to buy anything?
No, we provide all needed robots and software to students. If they need to do any homework, provided software will have simulation. There are optional kits that students could purchase if they like to create projects at home, but it is usually towards the end of the curriculum.
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What happens if we miss a class?
Student MUST attend ALL classes to ensure the outcome. If students do miss a class, they need to attend a make up session (Free) before their next class. A convenient make up link is available on the website which allows students to self-register into make up class:
https://exceedrobotics.com/registerd-login/
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How much does it cost?
Cost for each course (8 weeks, 1 class per week for a hour) is $380+hst which is equivalent to $47.5/hr. We take maximum of 6 students per class to ensure instructor personal attention.
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Do you have any discounts?
There are only 2 discounts we offer:
Sibling discount: Multiple students from SAME FAMILY: Each student will get $50 discount per term. Example: 2 kids from same family tuition for 1 term: 2x$330 = $660 + hst
Student taking multiple courses: Student will receive $50 discount per course per term. Example: 2 courses will cost: 2x$330 = $660 -
Who are the instructors and what qualifications do they have?
We hand-pick our instructors from university students mostly in Engineering or Computer Science program. Other than technical skill, they are all capable of bonding with kids, and have strong interpersonal and communication skills. They will not start teaching classes until at least 1 month of training at Exceed.
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Who makes the content?
All our content is designed, developed and made by our team. The goal is to keep a balance between fund and science. Robots bring lots of fund when learning a programming language. Each class is equipped with individual workstations, projector, whiteboard and class slides which instructors use to teach.
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Why should we consider Exceed? How do you compare to other clubs?
Our staff is all Engineers and M.Eng. We are passionate in teaching kids the right skills to have an understanding of what they like to do for their future career choices. We are very regulated when it comes to teaching fundamentals of Robotics, Coding and AI. We know exactly what students are learning in every class of every term. You can say we operate similar to a university when it comes to teaching kids Robotics and Coding. Most places have open-study and self-pace. Even though we do have a small chunk of our projects this done this way, over 95% of our teaching is fundamentally taught in a class-scenario.
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What happens if my child wants to take a break?
Absolutely and we do recommend breaks as they need them. Each course at Exceed is 8 weeks and we offer these courses throughout the year. Before the beginning of a new term, we do ask parents to let us know if they plan to take a break. If so, they will be reminded before the following term if they would like to re-join. Students will continue where they left off. They don’t forget the content since coding is similar to Math where once you Learn it, it becomes part of you. They might forget some syntax (words) which can be brushed off very easily, but will not forget the logic.
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What if my child does not like it after we join?
Oh we totally get it. If they change their mind during a course, we provide a FULL REFUND if they stop before the 4th class of ANY course. Kids should continue the curriculum ONLY IF THEY ENJOY IT.